2022 is almost halfway through, and the WWDC (Worldwide Developers Conference) in June is just around the corner, and the long-awaited Apple AR/VR headset seems to be really coming.
▲ Picture from: Apple
According to Bloomberg, Apple's board has shown off a headset capable of supporting both augmented and virtual reality. In addition, Apple has also accelerated the development of the operating system "Reality OS" that will run on the headset.
▲ Picture from: MacRumors
The device entity is displayed, and the software has also entered the accelerated development stage. In March of this year, Tianyancha also showed information about Apple's patent application, which indicated that the application involved facial joints and head-mounted displays, and increasingly clear details indicated that the development of this product is gradually coming to an end.
▲ Picture from: Tianyancha
A few years ago, it was reported that Apple had launched an AR/VR headset, but the software, camera and overheating problems of the product during this period have delayed its debut time and again. The expectations that people have accumulated along with it have also gradually increased, and they have become more and more curious about whether it will be the next "world-changing" product in Apple's company that emphasizes both technology and design.
According to the information and renderings disclosed by various parties, the appearance of Apple's AR/VR headset is similar to that of Meta's Quest 2 headset. The display partially covers the eyes and the upper and lower parts of the area, and the whole is composed of a watch similar to the Apple Watch. The strap is fastened to the user's head.
▲ Picture from: Cult of Mac
The hardware and performance part will be equipped with two 4K OLED microdisplays, about 15 cameras responsible for screen projection, a processor with computing power equivalent to an M1-class chip, a large battery to keep the device running, at least 8GB of RAM and 256GB of Storage… Plus, it might have features like eye-tracking and gesture detection.
Although the overall look is not light, in order to achieve the desired function, this AR/VR headset must have enough space to accommodate various components. However, Tianfeng International analyst Ming-Chi Kuo once mentioned that in order to allow users to have a better immersive experience, Apple's AR/VR headset may only weigh about 100 to 200 grams.
▲ Picture from: tom's guide
In terms of appearance and performance, this headset is worth looking forward to. Therefore, in the news about the price, it is believed that it should not be cheap, and it is expected to be around 2000 to 3000 US dollars.
It is worth mentioning that, in addition to this AR/VR headset, Apple is said to also plan to launch a smart glasses-like AR/VR device, which will pay more attention to AR functions and experiences, but a more specific release plan has not yet been released. know.
▲ Picture from: appleinsider
Although Apple's AR/VR headset has entered the late stage of development, people's curiosity has become stronger, not only its appearance, performance, name…but also its positioning in Apple's many products, it will be used as an accessory Relying on devices like the iPhone? Or does it have its own ecology for content transmission?
▲ Picture from: Seeking Alpha
At this rate, while it's unlikely we'll see it at WWDC in 2022, it's not far off. After waiting and waiting, we can finally know the answers to these curious points.
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