2020 “Game Oscar” ends! “The Last of Us 2” won the best of the year, the players are not happy

The annual TGA Game of the Year Selection has finally come to an end. This year, "The Last of Us: Part Two" successfully reached the top and won the title of Best Game of 2020.

Not only that, but in terms of the results, "The Last of Us: Part Two" is also one of the most rewarded nominated games. Including the best of the year, it also won the other 5 awards, and "Assemble!" Friends of the Animal Crossing, "Final Fantasy 7 Remake", "Soul of Tsushima" and "Hades" all have only 1-2 awards, and "Doom: Eternity" has become the object of accompaniment throughout the run .

The remaining 30-odd winners are as follows:

Game of the Year: "The Last of Us: Part Two"
Best Narrative: "The Last of Us: Part Two"
Best Art Director: "Soul of Tsushima"
Best Game Guide: "The Last of Us: Part Two"
Best Action Game: "Hades"
Best Action/Adventure Game: "The Last of Us: Part Two"
Best Role-Playing Game: "Final Fantasy 7 Remake"
Best Simulation/Strategy Game: "Microsoft Flight Simulator"
Best Family Game: "Assemble!" Animal Crossing
Best Fighting Game: "Mortal Kombat 11 Ultimate Edition"
Best Independent Game: "Hades"
The most influential game: "Why"
Best Multiplayer Game: "Among Us"
Best mobile game: "Among Us"
Best Sports/Racing Game: "Tony Hawk Professional Skateboard 1+2"
Best VR/AR Game: "Half Life: Alex"
Best Continuous Operation Game: "No Man's Sky"
Best New Indie Game Production Team: "Fear of Ghosts"
Best Soundtrack: "Final Fantasy 7 Remake"​​​
Best sound design: "The Last of Us: Part Two"
Best community support: "Jelly Bean: The Ultimate Knockout"
Best Performance: Abby ("The Last of Us: Part Two")
Best Accessibility Innovation Award: "The Last of Us: Part Two"
Most anticipated game: "Elden Ring"

The remaining few e-sports awards are basically taken by "League of Legends":

Best gaming game: "League of Legends"
Best gaming coach: ZONIC
Best e-sports event: "League of Legends" S10
Best Esports Host: SJOKZ
Best Esports Player: Showmaker ("League of Legends")​​​
Best gaming team: G2 (League of Legends)

Due to the epidemic situation, this year's TGA exhibition has changed from offline to online. Whether it is the participating guests or the award-winning game team, they are connected to the exhibition site through ZOOM video at home.

▲ This year's TGA was changed to be held online, and most people used video to access

▲ The development team of "Among Us" delivered an award speech at home, and colleagues who were not present did not forget to appear in the form of mobile phone video

But in terms of scale, TGA has not been reduced due to the online format. A few days ago, TGA ceremony host Geoff Keighley (Geoff Keighley) announced on Twitter a list of super luxurious guests.

Among them, there are not only people in the game industry such as Reggie, the former president of Nintendo North America, but also well-known director Christopher Nolan, ESPN celebrity Stephen A. Smith, etc., as well as Keanu Reeves, Gail Gadot, Tom. Holland, Brie Larson and many other Hollywood stars.

▲ Keanu Reeves awarded the Best Game Director Award

The influence of celebrities is naturally a point that TGA values, but on the other hand, they also have many connections with the game industry.

For example, Keanu Reeves appeared in "Cyberpunk 2077", the Dutch brother held a game adaptation film of "Uncharted" in his hand, and Brie Larson also publicly praised the "Animal Crossing Club" "Game experience.

For gamers, which games will be recognized by TGA is still the core purpose of watching this exhibition. However, the best game of the year is almost always controversial, because there is always one problem that cannot be reconciled:

The game of the year selected by TGA is not necessarily recognized by the player community.

This year is even more so.

The polarization of "The Last of Us: Part Two" was unexpected by many players before the game was released. A piece by Sony Ace Studio Naughty Dog, its predecessor was a soft work that won an award in 2013. Most people don't think it will be a surprise in evaluation.

▲ Many media have given full marks for this game, but it has caused great controversy among the players

But after the game was released, fierce controversy followed. Compared with the early high-score endorsements of many media, the players think that some of the plots in the game are too radical, and the behavioral motives of some characters are also difficult to understand. For a game that emphasizes cinematic narrative and story-driven, this is almost an irreversible flaw.

In the following months, this controversy did not end in the slightest. The evaluation of the game among developers, media, and players gradually moved to two levels. Today, the media ratings and user ratings on Metacritic still have the same huge differences.

That being the case, why does TGA award the best of the year to such a game? Is it because the player cannot understand the game, or is the voice of the award not in the player's hands?

Today's situation is more inclined to the latter. After all, it is not the first time that TGA has awarded the game of the year to a game with more controversy among players. In 2016, it was "Overwatch" rather than "Uncharted 4" that won the award, which has already left many players deeply puzzled; this year, "The Last of Us: Part Two", which has a flaw in the plot, won the best narrative , And even the best of the year, also sparked fierce debate.

In fact, from the TGA's selection mechanism for the best of the year (the organizing committee and the player voting quota is 9:1), it can be seen that it represents the intention of the game media circle in the industry, not the intention of the players. Among the "Player's Choice Awards" that were obtained by pure votes, the one that won this year was "Soul of Tsushima".

▲ Among the awards voted by players, "Soul of Tsushima Island" received higher recognition

On the other hand, "The Last of Us: Part Two" won the best of the year and overturned the TGA's evaluation criteria for the game of the year in the past three years.

Previously, "innovation" was the more important thing in TGA's annual best. Whether it’s The Legend of Zelda: Breath of the Wild in 2017, God of War in 2018, or Sekiro: Shadows Die Twice in 2019, the three games have one thing in common, that is, their respective development teams. They all dare to jump out of the framework of the gameplay, break the old and create the new, and this kind of thinking will be more valuable than many industrial assembly lines 3A.

▲ 2019 TGA Game of the Year "Sekiro"

But what does "The Last of Us: Part Two" have? Large production and high investment have indeed allowed it to obtain exquisite graphics and mature gameplay, but this is the same as "Red Dead Redemption 2" which "relies on financial resources". It is only a pure technical demonstration, but it cannot be used to bring industry peers. It is a value for emulation and reference. To insist on winning with narrative is perhaps the most unconvincing reason.

In addition to the awards, TGA also announced some new game previews as usual. We have summarized the key news:

Microsoft's first-party studio The Initiative announced a new work "Perfect Dark", the type and gameplay are unknown; here is one more word, this is the new Xbox studio that Microsoft recruited in 2018, gathered many well-known producers, this work It is the first work of the studio.

"Super Smash Bros. Special Edition" new fighter: Sephiroth from "Final Fantasy 7" will join the game in December 2020.

"Back 4 Blood" announced a new trailer and a live demonstration video. This is the latest work of the "Left 4" team Turtle Rock. It focuses on four-player online abuse of zombies and will be released in June 2021.

In addition, this year's TGA also announced several shooting games with zombies as the background, which have reached a flooding level. Afterwards, works such as "Warhammer 40K: Dark Tide", "Evil Dead", and "Evil West" were displayed. Although the themes and backgrounds are different, the core gameplay is basically the same.

The new open world "Crimson Desert", developed by the South Korean manufacturer Pearl Abyss of "Black Desert", will be released in the winter of 2021.

Microsoft's "Forza Motorsport: Horizon 4" announced that it will be linked with "Cyberpunk 2077" to drive the same sports car as the protagonist V in the game.

"Elysium Disco" will launch "the final cut" DLC content in March 2021. There are new missions and new characters. Players who have purchased the original can update for free.

"Dragon Age" announced a new trailer, but the release time has not yet been announced.

"Ark: Survival Evolved" sequel "Ark 2" was officially announced, Van Diesel will debut in the game, and an animation of the same name was also announced.

The new work "Hood: Outlaws & Legends" developed by the developer of "Plague Tale", "Hood: Outlaws & Legends", has a new trailer. It is also a multiplayer cooperative game and will be released in May 2021.

The horror game "The Callisto Protocol" announced a new trailer. This game was developed by Glen Schofield, the original creator of "Dead Space", and emphasized that it is "the scariest game ever."

Capcom’s new cold meal, a remake of "The Great Devil Village", will land on the Switch platform on February 25, 2021.

The producer Josef Fares, who had cursed Oscars on TGA before, has launched a new work "It Takes Two", which still focuses on split-screen duo cooperation, and will be released on March 26, 2021

The multiplayer game "Century: Age of Ashes" has a public teaser, which will be launched in February 2021.

Switch "Monster Hunter: Rise" announced a new trailer, and a demo version will be launched in January 2021.

The trailer for the new "Mass Effect" debut is just a pure trailer without much valuable information.

Compared with last year, Microsoft first publicized the "big news" of the next-generation console Xbox Series X on TGA. This year, TGA seems a bit dull in terms of "hungry appetite".

The anticipated wave of next-generation games does not seem to have arrived either. Most developers will still choose to land their new games on the PS4/Xbox One and PS5/Xbox Series S|X platforms at the same time. This strategy of "grasping with both hands" should be the mainstream in the next 1-2 years.

In short, rather than awarding awards to dozens of games, the current TGA is more willing to position itself as a "large show" in the gaming industry. A three-hour event, in fact, two-thirds of the content has nothing to do with the winning game. The game ads and trailers are bombarded. The game that just won the prize in the first second may be lost in the next second. People forget.

It is foreseeable that the controversy about TGA will continue, but after all, it is still the same sentence. A really good game does not need an award to prove it. For most players, buying a favorite work home and enjoying it is to treat it. The best support.

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